Monday, March 4, 2013

Some personal time with Krafties kreator Kristopher!



Today is a real treat, Krafters. As some of you know, I worked for a short time as a wiki writer for Krafties, and worked closely with the creators. Today, I managed to wrangle a little interview time with Kristopher Gravois, one of the inventors of the game. Naturally, Kristopher isn't allowed to divulge any secrets, but he did give me a general idea about some great things coming soon for players.

Darrien: I know you guys were working on quests and production stuff like fishing and farming...BTW, Dinkle? Cute idea!

Kristopher: Thanks :)

Darrien: Is it safe to assume more quests are coming later? (Stupid question, I know.)

Kristopher: I guess it would be a pretty good assumption :P

Darrien: let me ask you this...is there some sort of hint as to what's next you can tell the players?

Kristopher: Too many things to hint at really.

Darrien: would you say its a major update?

Kristopher: John and I think up new zany ideas everyday, couldn't say what's next.

Darrien: This game probably gets the imagination going nuts, huh?

Kristopher: Yes, so much so I have trouble sleeping at times. Last night especially.

Darrien: Do you do the scripting and John does the sculpting? or is that vice verse?

Kristopher: We both do scripting, and I also do some of the design work as well.

Darrien: So its a team effort?

Kristopher: Yep, we both understand the internals of the game and know for the most part how we want everything to come together visually. It lets us talk about the game on a much deeper level, and flesh out ideas rapidly.

Darrien: Just was curious about something...why affection?

Kristopher: Because it was either that or empathy :P

Darrien: I mean to say..why an elemental power that is mostly support?

Kristopher: Because we'd like to include many different strategies, and add to the game in a way that will allow people the freedoms to think and plan in ways that aren't purely confrontational and direct. Plus, the social aspect of Krafties is huge for us. A support type is natural in that regard as well

Darrien: So do you see PvP becoming a big addition to Krafties?

Kristopher: Bigger and bigger with a lot of our new additions. I saw someone today that has a tournament board now. I'm excited to see how that's going to pan out.

Darrien: for Krafties?

Kristopher: Yep If I understood what they were saying in connections correctly...We've designed a battle API that should allow third parties to create things like that.

Darrien: So you see a lot more third parties getting involved now?

Kristopher: We hope to get more and more. Ideally I'd like to give scripters the flexibility to create add-ons much like what we've given designers with the attachment maker.

Darrien: You don't worry that people are going to make cheats or hacks using this API?

Kristopher: To answer that, we make sure that Krafties are as secure as possible. Our APIs currently are read only, which basically means that the scripters can grab information about the pets and the battles going on, but not influence them from the outside. In the future we have big plans for our third parties. For now we give basic information and make sure to protect as much as possible.

There you have it gang! Kris isn't allowed to tell us specifics, but its safe to assume that we got a lot of surprises waiting for us. So until that day comes, Keep on Krafting!

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